11 Lessons
In this lesson, Sang demonstrates his process for thumbnail sketching. By rapidly generating diverse sketches without worrying about success or failure, he show how artists can explore a wide range of creative possibilities and document their thought process through the work. This approach not only helps overcome creative blocks, but also creates valuable reference material for collaboration, and serves as a foundation for selecting and refining the most promising concepts into final designs.
Duration: 20m 19s
In this lesson, Sang starts rough sketches, looking to solve questions about the character's gesture and expression before committing to final details. He emphasizes that investing time into the foundational pose pays off when it comes to the full character during following rendering stages. He notes that strong gesture isn't just about dynamic posing, it's a primary tool for communicating character personality, emotion or intent.
Duration: 10m 42s
In this lesson, Sang works in Photoshop to demonstrate how character design and refinement require multiple passes, including corrections, adding dimensionality, establishing values, and defining clean silhouettes. He emphasizes efficient workflows that balance detail with time, while highlighting the importance of gesture practice and 3D spatial understanding to produce clear, pipeline-ready character sketches.
Duration: 14m 16s
In this lesson, Sand picks another thumbnail to work from. By treating rough sketches as experimental spaces for discovering natural movement patterns and considering production needs early, designers can create characters that are both visually compelling and functionally sound if they were to be adapted for animation. The key lesson is to embrace the messy exploration phase while keeping the character's eventual performance and technical requirements in mind throughout the design process.
Duration: 10m 1s
In this lesson, Sang's approach of working lightly in pencil, thinking three-dimensionally throughout the process, and then digitally refining allows for creative exploration while maintaining production speed, essential for handling high-volume work, such as designing 11–15 characters per week (work he did for Star Wars: Episode III).
Duration: 21m 38s
In this lesson, Sang starts a new concept exploring characters with costumes. His approach of combining abstract geometric shapes while considering how designs influence other production departments illustrates the collaborative nature of professional character design. The key lesson is that effective character design requires continuous sketching and refinement until the designer's vision becomes clear, while always keeping silhouette, identity, and overall personality of the character in mind.
Duration: 9m 57s
This lesson shows how successful character design goes far beyond drawing skills, requiring storytelling intuition, practical production knowledge and collaborative vision. Sang emphasizes that character designers should think about the full picture while they work: How the creature moves, acts, and behaves within their world needs to be considered while balancing creative imagination with technical production constraints.
Duration: 19m 13s
n this lesson, Sang demonstrates how successful character design extends beyond appealing sketches. Working traditionally with tracing paper, akin to non-destructive layers in Photoshop, he iteratively tests new design features, resolves emerging problems, and applies focal points and the "three-second rule" to ensure the artwork is both visually compelling and practically implementable.
Duration: 29m 38s
In this lesson, Sang moves on to a new sketch. By grounding fantasy designs in real-world cultural references and understanding materials, he demonstrates how artists can create believable characters in any setting. Sang starts simple with geometric shapes, researching thoroughly, and refining iteratively while always considering how every design choice communicates the character's role and personality within their world.
Duration: 13m 43s
In this lesson, Sang continues developing his character, emphasizing that every design choice, from shape language to material, should support the story. He focuses on the face, showing how expression communicates character traits and reinforces the face as the primary focal point, helping to sell the entire design.
Duration: 21m 45s
In this final lesson, Sang demonstrates efficient Photoshop techniques while emphasizing that mastery of traditional drawing fundamentals and imaginative skills comes first. Digital tools simply serve as efficient means to refine and present ideas, especially under professional time constraints.
Duration: 11m 6s
Primary tools
For this workshop you’ll need:
* Note that these programs and materials will not be supplied with the course.
Skills Covered
Who’s this Workshop for?
This workshop is intended for artists who want to strengthen their character and creature design skills through a drawing-centered ideation process. It is well-suited for beginners through intermediate artists who are developing their ability to generate ideas, explore visual direction, and communicate concepts clearly. The emphasis on thumbnailing, silhouette, gesture, and costume design makes it especially valuable for artists building strong foundational design habits.
Illustrators, aspiring concept artists, animators, and game artists will benefit from the focus on visual clarity and structured exploration. The workflow supports artists who want to translate abstract ideas into readable designs while gradually developing their own artistic voice.
Learning Outcomes
By completing this workshop, artists will be able to:
- Generate multiple design ideas quickly through structured thumbnail exploration.
- Build stronger silhouettes that improve readability and visual impact.
- Use rhythm, gesture, and expression to support character personality.
- Design costumes that reinforce narrative intent and functional believability.
- Refine sketches into more resolved concept images using digital tools.
- Communicate ideas clearly through purposeful drawing.
- Develop a repeatable ideation process that supports both speed and creativity.








