Menu
Workshop

Character Animation Fundamentals for Games

A Workshop
by Juan Cervilla

Professional Maya Techniques with Juan Cervilla

intermediate
4h 39m 16s
12 Lessons
A Workshop
by Juan Cervilla
Get Started
Subscribe

Learn the most important character animations for professional-looking gameplay: walk cycles, run cycles, and attacks. In this 4.5-hour workshop by Senior Gameplay Animator, Juan Cervilla, you’ll discover his professional Maya workflow plus expert tips and techniques for animating believable game characters.


Juan details the complete Maya animation workflow, from the initial planning stages, including studying references and breaking down the mechanics of each motion or action, to the final polished animation. You’ll discover how to approach secondary motions to add extra flair to your animations, and by the end of the workshop, you will have developed a strong understanding of the fundamentals and mechanics behind the motions and how to approach them.


Additionally, Juan demonstrates how to create a high-quality render to present your animation work in a professional environment or to present in your portfolio.


This workshop utilizes Kiel Figgins rigs, which are well known and used by many industry professionals.

Kiel Figgins

12 Lessons

01Rig & Scene SetupFree

Juan Cervilla's workshop teaches the essential best practices for beginning any character animation project in Maya. Juan shows that by properly referencing rigs and organizing the workspace, animators can work more efficiently and avoid common technical problems.

Duration: 4m 59s

Rig & Scene Setup
02Walk Cycle: Planning

Understanding the fundamental mechanics of a walk cycle provides a solid foundation that can be adapted to different styles. Artists learn that by establishing the four key poses with proper weight distribution and hip rotation, animators create believable forward motion.

Duration: 11m 57s

Walk Cycle: Planning
Unlock lesson
03Walk Cycle: Blocking

The walk cycle animation is an iterative process requiring attention to body mechanics and timing. Artists learn that successful blocking comes from understanding how each body part relates to others during different phases while remaining flexible enough to adjust poses.

Duration: 34m

Walk Cycle: Blocking
Unlock lesson
04Walk Cycle: Polish

This lesson demonstrates that professional walk cycles rely on systematic layering and technical precision. Juan shows that by focusing on one body region at a time, animators can transform a blocked-out walk cycle into a polished performance.

Duration: 34m 1s

Walk Cycle: Polish
Unlock lesson
05Run Cycle: Planning

Creating believable run cycles requires breaking down animation into four essential poses that capture mechanical extremes. Juan teaches that the differences from walk cycles, such as airtime and leading arms, form the foundation for creating runs.

Duration: 10m 52s

Run Cycle: Planning
Unlock lesson
06Run Cycle: Blocking

Artists learn a professional approach to creating a dynamic run cycle through careful blocking of key poses. Juan highlights that effective animations come from establishing strong foundational poses with clear silhouettes before moving to polish.

Duration: 36m 19s

Run Cycle: Blocking
Unlock lesson
07Run Cycle: Polish

A professional animation polishing technique for run cycles is demonstrated in this lesson. Artists learn how an approach of working through each body part, while refining timing and curves, transforms blocking into fluid motion.

Duration: 34m 50s

Run Cycle: Polish
Unlock lesson
08Attack: Planning

Creating compelling combat animations requires balancing technical requirements with artistic expression. Juan explains that by following the three pillars and breaking down attacks into key poses, animators can create visually striking combat moves.

Duration: 13m 52s

Attack: Planning
Unlock lesson
09Attack: Blocking

This lesson demonstrates that effective action animation requires pushing beyond reference material to create dynamic, readable poses. Artists learn how the blocking plus methodology allows animators to establish proper timing early in the process.

Duration: 32m 37s

Attack: Blocking
Unlock lesson
10Attack: Polish

This animation polish workflow demonstrates that professional quality comes from refinement across multiple passes. Juan emphasizes that polishing requires meticulous attention to timing and arcs across every body part.

Duration: 33m 57s

Attack: Polish
Unlock lesson
11Secondary Motion Workflow

Effective secondary motion does not require complex simulation tools, as Juan shows that disciplined hand-keying with smart offset techniques can achieve professional results. The approach changes based on the animation, using layered cycles for repeated motion or pose-based animation for one-off actions.

Duration: 19m 40s

Secondary Motion Workflow
Unlock lesson
12Final Presentation

In this final lesson, artists learn how a professional presentation of game animations using Maya's Viewport 2.0 produces excellent results for portfolios. By combining basic technical settings with thoughtful composition and subtle camera work, the visual quality is dramatically elevated.

Duration: 12m 12s

Final Presentation
Unlock lesson

Primary tools

For this workshop you’ll need:

Maya

* Note that these programs and materials will not be supplied with the course.

Skills Covered

Who’s this Workshop for?

This workshop is designed for intermediate to advanced 3D animators looking to specialize in game character animation. Juan Cervilla's training is perfect for artists with basic Maya knowledge wanting to master professional gameplay animation and workflows used in the gaming industry.


Aspiring game animators, freelancers that are looking to enhance their portfolios, and studio artists transitioning into gameplay animation will greatly benefit from this training. Juan's expert guidance provides the skills and professional insights needed to create industry-standard character animations that stand out in competitive environments.

Learning Outcomes

On finishing this workshop, artists will have mastered a professional Maya workflow for creating polished walk cycles, run cycles, and attack animations for game characters.


Key skills include:

  • How to plan and research reference material for believable character movement and actions.
  • How to execute proper walk cycle mechanics using professional Maya animation techniques and workflows.
  • How to create dynamic run cycles that demonstrate weight, timing, and realistic character locomotion.
  • How to animate compelling attack sequences with proper anticipation, execution, and follow-through principles.
  • How to incorporate secondary motion elements that add professional polish and personality to animations.
  • How to set up high-quality renders for portfolio presentation and professional animation showcases.
  • How to utilize industry-standard Kiel Figgins rigs for efficient and effective character animation workflows.
Get Started
Subscribe
Workshop
Character Animation Fundamentals for Games
Professional Maya Techniques with Juan Cervilla
A Workshop by Juan CervillaSenior Gameplay Animator
intermediate
4h 28m
12 Lessons
Tools
Instructor Juan CervillaSenior Gameplay Animator

Juan Cervillais is a Senior Animator and Mentor with over a decade of experience across TV, film, cinematics, and gameplay. He has worked in a wide range of styles, from stylized to realistic, and began his career as a Generalist on projects including Dota 2 (via Steam Workshop), Dawn of War 3, various TV shows, and mobile games.


He later moved to AAA games, contributing to titles such as the Total War: Warhammer series, Total War: Three Kingdoms, and Mafia. Most recently, Juan served as Senior Gameplay Animator at PlayStation London Studio, while also teaching at Animum Creativity Advanced School and founding his own studio, Twisted Works.

View profile
Frequently asked questions
Everything you need to know about the Gnomon Workshop
All subscriptions gain you unlimited access to our entire training library of 350+ tutorials with 1000+ hours of training. Watch as many as you like - there are no limits.
A Team License is suitable for any team of 2 or more artists working for a company or attending an educational institution. Licenses can be scaled to accommodate hundreds, or even thousands, of artists or students across multiple groups, teams, or departments.

Learn more about our plans available for Studios here.

Learn more about our School plan options here.
Yes! Whether you’re looking to gift 1 month of The Gnomon Workshop, or would like to gift 3, 6, or 12 months, we’ve got you covered. Just head to https://thegnomonworkshop.com/gift, select your preferred quantity, and your recipient will receive an email notification with their gift card and instructions for how to claim their gift. You’ll also receive a receipt for your purchase by email.
If you have questions, please contact us.
The best way to contact us is via our Contact Form, Emails are responded to on a daily basis, Monday-Friday.
Watch this workshop and hundreds more
Unlimited access to every workshop
Taught by industry leaders & working professionals(1500+ hours of professional training)
Project files available for selected titles
Learn at your own pace
Get Started
Subscribe