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Workshop

Creating Stylized Hairstyles Using ZBrush

A Workshop
by Dan Eder

A Comprehensive Guide for Stylized Characters With Dan Eder

intermediate
2h 27m 23s
6 Lessons
A Workshop
by Dan Eder
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Learn how to use ZBrush's powerful tools to create dynamic and expressive hairstyles for your stylized characters. In this 2.5-hour workshop, Lead 3D Character Artist Dan Eder shares a deep dive into his process for sculpting stylized 3D hair with ZBrush. Starting from an original character as his subject, Dan walks through his complete workflow for approaching character stylization using ZBrush, teaching an understanding of what creates an appealing character and talking through the technical tools and practical applications he uses to achieve his distinctive style.


Through a series of step-by-step demonstrations, you will explore a variety of topics, including an introduction to ZBrush's essential tools and their capabilities when it comes to stylized hair creation; a look at the fundamentals of hair sculpting and styling for characters; strategies for adding texture, volume, and movement to hair; as well as Dan’s top tips for using color and lighting to enhance the look of hair in a 3D scene. He also shares his best practices for optimizing hair for use in games, animations, and other digital media.


You can expect to come away from the workshop with a solid understanding of how to create appealing and believable hair for your stylized characters, along with new knowledge about a variety of ZBrush tools that will help to level up your digital-sculpting process.

6 Lessons

01Gathering References & InspirationFree

Dan Eder begins this workshop by emphasizing the need for proper planning and research. By carefully selecting appropriate references, and matching specific techniques to different types of hairstyle, artists can achieve more realistic and believable results.

Duration: 54s

Gathering References & Inspiration
02Planning Out the Hair Mesh in ZBrush

This lesson establishes why proper planning is essential for creating convincing 3D hair meshes. By breaking down complex hairstyles into manageable sections and understanding their unique characteristics, artists can approach hair modeling with a clear strategy that will result in more controllable and realistic results during the construction phase in ZBrush.

Duration: 1m 46s

Planning Out the Hair Mesh in ZBrush
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03Dos and Don'ts for Hair Sculpting

This lesson covers the block-out phase: a critical foundation for successful hair creation in ZBrush. By knowing what to prioritize and what to avoid, artists can establish solid groundwork that will support detailed sculpting later. Prioritize directionality, variation, and clean silhouettes. Avoid wobbliness, repetitiveness, and clumping. Remember that this stage is about functionality and proper structure, not final aesthetics.

Duration: 2m 13s

Dos and Don'ts for Hair Sculpting
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04Geometry: An Overview, Demonstration & Timelapse

This lesson sets out a sculpting method that offers maximum flexibility and control when creating 3D hair, particularly for stylized, chunky hairstyles. Patience plays an important role, with results developed gradually through constant refinement, and attention to the hairstyle’s silhouette. Make sure that you keep your polygon count low to ensure flexibility, focus on creating varied strand sizes for visual interest, and don't be afraid to delete and rebuild parts that aren't meeting your goals.

Duration: 40m 48s

Geometry: An Overview, Demonstration & Timelapse
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05Curves: An Overview, Demonstration & Timelapse

This lesson explores how to create stylized hair with curves in ZBrush: a method that requires patience, proper technical setup, and strategic workflow decisions. The key to success is keeping your polygon count low to ensure flexibility while achieving high-quality visual results through curve manipulation, minimal smoothing, and topology management. The process may be tedious, but with practice, it becomes second nature, allowing you to produce professional results efficiently.

Duration: 1h 10m 37s

Curves: An Overview, Demonstration & Timelapse
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06CurveAlpha: An Overview, Demonstration & Timelapse

The final lesson in the workshop demonstrates a more complex hair creation technique that uses the Curve Alpha brush. It provides exceptional detail and control, but requires careful consideration to maintain a balance between simplicity and complexity. Too much added detail can potentially distract from the character.

Duration: 31m 5s

CurveAlpha: An Overview, Demonstration & Timelapse
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Primary tools

For this workshop you’ll need:

ZBrush

* Note that these programs and materials will not be supplied with the course.

Skills Covered

Who’s this Workshop for?

This workshop is designed for intermediate to advanced 3D artists, character modelers, and digital sculptors who want to enhance their skills in stylized character creation. Artists looking to master ZBrush's hair sculpting capabilities will find this particularly valuable.


Concept artists transitioning into 3D and students studying digital art will also benefit significantly from Dan Eder's professional workflow and industry insights. The workshop provides techniques that can immediately improve portfolio work and prepare artists for character-focused roles in gaming, TV, and film production.

Learning Outcomes

By completing this workshop, artists will have mastered professional techniques for creating dynamic, stylized hair that enhances character appeal and meets industry production standards.


Key skills include:

  • How to utilize ZBrush's tools for stylized hair sculpting and character development.
  • How to apply fundamental principles of hair structure, flow, and styling for believable character designs.
  • How to add texture and volume to create visually compelling hair.
  • How to implement color and lighting techniques that enhance hair presentation in 3D scenes.
  • How to optimize hair assets for efficient use in games, TV, and film.
  • How to develop a professional workflow for consistent, appealing stylized character hair creation.
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Workshop
Creating Stylized Hairstyles Using ZBrush
A Comprehensive Guide for Stylized Characters With Dan Eder
A Workshop by Dan EderLead 3D Character Artist
intermediate
2h 27m
6 Lessons
Tools
Instructor Dan EderLead 3D Character Artist

Dan Eder is an Art Director at Invincible VS with over ten years of professional experience in the video game industry. He has worked for studios including Skybound Entertainment, Super Evil Megacorp, and Player First Games.


Dan is known for his distinctive style in character modeling, sculpting, and texturing, with a strong passion for creating highly stylized and expressive characters. His work demonstrates both technical skill and a deep understanding of character design, helping bring memorable, visually striking characters to life.

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  • Dan Eder is one of the best people to learn from in the industry. Not only does he have an incredibly fast workflow and knowledge of his tools, but his passion for his craft also shines through in all of his work. His demeanor is always supportive and kind, and I've learned a lot working alongside him.

    - Kyle Disanjh
    Senior Animator II at Blizzard Entertainment

  • Dan is one of the premier character artists of our time. If you've been online, you've seen and probably loved it too. His command of style, shapes, and substance are unparalleled, and I know from personal experience that he's not only a deep font of knowledge, but also an absolute delight to work with.

    - Ian Kazimer
    Senior Gameplay Animator at Motive Studio

  • Dan is an exceptionally talented and hardworking artist with a passion for stylized art. His vast library of appealing characters speaks to his dedication to his craft. He is a respected member of the stylized art community, and his willingness to share his expertise and insights with others has helped many artists develop their skills. Whether you are a beginner or a seasoned professional, a glimpse into Dan's thought process and creative approach is sure to inspire and inform.

    - Kat Unsworth
    Lead Character Artist at Fuse Games

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