11 Lessons
Bruno presents an overview of his comprehensive introduction to professional hair creation in Maya using XGen Core. He offers artists a complete production pipeline from initial guide setup to final rendering, making it valuable for artists looking to develop their digital hair-grooming skills. His workflow demonstrates industry-standard techniques used in professional 3D production environments.
Duration: 31s
Bruno introduces his main lesson: successful digital hair grooming relies on proper planning and layer organization. By breaking down complex hairstyles into multiple controllable layers from the start, artists can work more efficiently and respond to feedback more quickly. His systematic approach to hair creation, while requiring some intensive initial setup, ultimately saves significant time later on during revisions and provides superior artistic control over the final result.
Duration: 2m 30s
This comprehensive grooming lesson demonstrates a solid foundation for creating hair and fur in Maya's XGen Editor, covering both basic and advanced techniques. Bruno's emphasis on proper setup (UVs, guide density, CV counts) and his explanation of modifiers demonstrate effective professional workflow practices. His tip about creating custom percentage variables rather than relying on built-in stray settings shows valuable production-level knowledge that allows for more flexible and maintainable grooming setups across multiple layers and effects.
Duration: 40m 18s
This lesson emphasizes that successful hair creation in XGen requires understanding both the technical tools and the proper guide hierarchy. The most important lesson is maintaining realistic guide layering, as wrong layers create unnatural effects that undermine the final result. While this part of the process can be time-consuming, mastering these fundamental tools and principles is essential for creating believable hair systems.
Duration: 9m 23s
This lesson emphasizes a methodical, hand-crafted approach to creating hair curves in Maya, prioritizing control and flexibility over automated solutions. Bruno's workflow demonstrates that, while the initial curve creation is time-consuming, it provides superior control for later modifier adjustments and rendering. He will then move on to applying modifiers and effects while reinforcing that curve refinement is an iterative process that continues throughout production.
Duration: 8m 56s
This lesson emphasizes that creating realistic 3D hair is an iterative, nonlinear process that requires constant refinement and adjustment. Bruno demonstrates that successful hair creation involves building organized layers, maintaining separate control over different hair sections through region masks, and being willing to reshape and modify work at any stage, even during final rendering. His key to achieving natural-looking hair lies in combining multiple subtle effects (clumping, noise, coil) while maintaining flexibility to troubleshoot and adjust throughout the entire workflow.
Duration: 32m 25s
This lesson demonstrates a methodical approach to creating realistic 3D hair by combining technical modifier setups with artistic refinement. The introduction of a custom percentage expression provides flexible control across all hair sections, while careful curve shaping and density adjustments ensure natural-looking results. Bruno’s iterative workflow of applying modifiers, testing results, and refining shapes exemplifies the patience required for quality hair grooming in 3D character work.
Duration: 11m 13s
This lesson showcases an advanced hair-grooming technique that prioritizes realism through layered complexity and careful density control. Bruno demonstrates that believable digital hair requires balancing multiple effects (clumping, noise, coil) applied at varying percentages rather than uniformly across all strands. His emphasis on subtle flyaways, continuous refinement, and attention to avoiding intersections reveals that professional hair grooming is an iterative process requiring patience and frequent adjustments to achieve natural results.
Duration: 14m 55s
This technical lesson emphasizes the iterative nature of digital hair grooming, requiring constant refinement through reshaping curves, adjusting modifiers, and painting control maps. Bruno demonstrates that achieving realistic hair requires understanding how individual effects interact and the critical importance of recalculating systems when base elements change. The next lesson will cover lighting setup and turntable rigging.
Duration: 11m 55s
This lesson provides a practical workflow for creating professional lighting setups and turntable animations for character renders. Bruno emphasizes that lighting choices are flexible and should be tailored to individual needs, encouraging viewers to study photography to explore more dramatic lighting approaches. His setup prepares the scene for shader application and final rendering.
Duration: 13m 3s
This comprehensive final lesson demonstrates that creating realistic hair shaders requires both technical knowledge of shader parameters and artistic iteration. A melanin-based approach, combined with ramp textures, provides natural-looking color variation from roots to tips, while careful adjustment of noise, clumping, and physical guide placement ensures the hair has both visual interest and realistic behavior. Bruno's iterative workflow of testing, evaluating, and refining demonstrates that achieving professional results requires patience and multiple render passes to perfect the final look.
Duration: 40m 49s
Primary tools
For this workshop you’ll need:
Skills Covered
Who’s this Workshop for?
This workshop is designed for intermediate to advanced 3D artists working in character modeling, grooming, and lookdev who want to master professional hair creation techniques in Maya XGen. It's particularly valuable for CG artists in film, animation, and game development who are seeking production-ready workflows.
Technical artists, lighting specialists, and freelancers looking to expand their skillset will also benefit significantly from Bruno Tornisielo's comprehensive approach. The workshop provides industry-standard techniques that translate directly to professional production environments, making it essential for artists aiming to create photorealistic character work.
Learning Outcomes
By completing this workshop, artists will master professional hair-grooming techniques using Maya XGen and Arnold to create realistic female hairstyles from initial setup through final rendering.
Key skills include:
- How to set up XGen fundamentals and understand core hair creation principles using sphere demonstrations.
- How to create and manipulate curves effectively for building comprehensive hair guide systems.
- How to implement essential modifiers, including clump, cut, noise, and curl for realistic hair behavior.
- How to develop layered ponytail hairstyles using professional production workflows and organizational techniques.
- How to construct complete hair grooms with proper guide placement and layer management systems.
- How to configure lighting rigs and hair shaders optimized for Arnold rendering workflows.
- How to achieve final production-quality renders with proper material setup and lighting integration.








