Designing characters and creatures for film and TV can involve many processes. Ehsan Bigloo, nominated as 'Best Creature Designer' for two consecutive years by the Concept Art Association, presents his tried-and-tested workflow when designing awe-inspiring creatures for the entertainment industry. Developing his own IP, this workshop details the making of Dîv, a demon character with supernatural strength and power that takes on a roughly human shape yet channels dark, supernatural powers.
Beginning right where Ehsan likes to start any new concept, the first chapters detail how he approaches finding the initial thumbnails, shapes, and forms of a new creature using pencils on paper. Sharing thoughtful insights into his strategies as well as how he handles client feedback in the industry, the first segment of Ehsan’s workshop will help change the way you consider concepting your next design from scratch.
After laying down his initial ideas using traditional media on paper, Ehsan takes his chosen concept design into the digital world, taking the initial sketch/concept into a 3D form using ZBrush to block out the model as he works through to the final render using KeyShot. All the while offering his industry tips, tricks, and insights, from his many years of experience working in the entertainment industry as a Concept Artist.
As a bonus chapter, Ehsan takes his final creature into the Unreal Engine to demonstrate, from a designer's perspective, the creative possibilities available to you when you import a character into Unreal and set up some atmospheric lighting.
This workshop is designed for aspiring and professional Character/Creature Designers, Concept Artists, Digital Sculptors, IP developers, as well as anyone interested in visual character-based storytelling.
9 Lessons
Eshan Bigloo emphasizes that successful creature design stems from deep knowledge of anatomy, art history, and storytelling rather than technical tools alone. Whether working traditionally or digitally, the key is understanding the character's cultural context and narrative purpose while maintaining strong draftsmanship fundamentals. Ehsan advocates a Renaissance-inspired aesthetic that creates disturbing creatures by using realistic human forms with subtle deformities, rather than relying on over-the-top fantastical elements, showing that sometimes the most unsettling monsters are those that remain recognizably human.
Duration: 33m 58s
This lesson illustrates a comprehensive character design process that prioritizes storytelling and cultural research over technical perfection. Ehsan's approach emphasizes traditional drawing skills, loose exploratory sketches, and iterative development while maintaining a clear focus on narrative intent. Artists learn that effective character design balances anatomical knowledge with creative freedom, understanding both artistic fundamentals and practical production considerations, and most importantly, allowing the story to guide every design decision.
Duration: 28m 24s
In this lesson, you’ll learn that professional character design in ZBrush prioritizes speed, strong foundational forms, and adaptability over technical complexity. Ehsan's approach bridges traditional sculpting principles with digital efficiency, showing that understanding anatomy, gravity, and lighting is more important than mastering every ZBrush feature. Ehsan demonstrates how to be practical and fast by using asset libraries, working from primary to secondary forms methodically, and remaining flexible as designs evolve from 2D concepts to 3D.
Duration: 28m 49s
This lesson presents a professional character design workflow that prioritizes thoughtful design decisions over heavy technical procedures. Ehsan’s approach of creating multiple iterations, constantly testing different presentations, and maintaining flexibility throughout the process reflects real studio practices. Artists will understand that successful character design relies on strong foundational forms, thoughtful asymmetry, and effective communication with clients rather than advanced software features or complex techniques.
Duration: 28m 59s
In this lesson, you’ll explore how high-quality polypainting in ZBrush is both technically important and creatively fulfilling, serving as one of the most relaxing yet exciting stages of the digital sculpting process. By applying traditional makeup effects and airbrushing principles, artists can create translucent, organic-looking surfaces that significantly improve final render quality while reducing post-processing work. Ehsan demonstrates why patience is key and how to constantly form-check from multiple angles, allowing narrative and natural observation to guide color decisions rather than relying on artificial previews.
Duration: 22m 21s
Throughout this lesson, you'll learn that an effective character presentation relies more on artistic fundamentals, which include lighting, composition, value structure, and narrative. Ehsan's workflow demonstrates that simple tools used thoughtfully can produce professional results efficiently. Artists will learn how every technical decision serves the story; the character's stiff pose and moody lighting work together to convey its nature as a mysterious, shape-shifting creature. This story-first approach, combined with practical knowledge of photography and painting principles, enables artists to create compelling character presentations that clearly communicate design intent to clients and art directors.
Duration: 28m 11s
This comprehensive walkthrough demonstrates that successful concept art requires more than technical proficiency; it demands a deep understanding of narrative, character psychology, and cultural context. Ehsan emphasizes studying source material, embracing artistic subjectivity, and allowing experimentation to guide the design process. Rather than following rigid rules or copying popular trends, the key is mastering fundamentals while remaining open to spontaneous discoveries that emerge from layering, texturing, and iterative refinement.
Duration: 22m 12s
This lesson presents a streamlined ZBrush-to-Unreal Engine workflow optimized for concept visualization rather than final production. Ehsan demonstrates an efficient approach that lets artists stay within ZBrush and quickly prepare models for Unreal Engine visualization, using Nanite to handle high polygon counts.
Duration: 4m 41s
In this final lesson, Ehsan reveals how Unreal Engine 5 has become an accessible tool for concept artists and creature designers seeking to present their work with professional lighting and atmosphere. Ehsan demonstrates how artists can achieve cinematic-quality presentations by combining imported 3D models with Unreal Engine's powerful real-time rendering capabilities and free asset libraries. Ehsan explains why modern concept art increasingly benefits from 3D presentation tools, though traditional skills remain foundational to the design process.
Duration: 17m 30s
Primary tools
For this workshop you’ll need:
* Note that these programs and materials will not be supplied with the course.
Skills Covered
Who’s this Workshop for?
This workshop is designed for aspiring and professional character designers, creature artists, concept artists, and digital sculptors working in film, TV, and gaming. Both intermediate and advanced artists will gain valuable insight into Ehsan Bigloo's industry-standard workflows and professional techniques.
IP developers, visual storytellers, and artists transitioning into entertainment roles will learn how to create compelling, production-ready creature designs. The workshop covers practical methods for developing character concepts from initial sketches to final renders, including strategies for incorporating client feedback effectively.
Learning Outcomes
Once this workshop is complete, artists will have mastered a complete creature design pipeline from traditional sketching through digital sculpting to final presentation and engine implementation.
Key skills include:
- How to develop initial creature concepts using traditional sketching and thumbnail exploration techniques.
- How to effectively handle client feedback and iterate on designs throughout the creative process.
- How to transition seamlessly from 2D concept sketches into professional 3D digital sculpting workflows.
- How to block out and refine creature models in ZBrush using industry-standard sculpting approaches.
- How to create compelling final renders and presentations using KeyShot for professional client delivery.
- How to import and set up creature designs in Unreal Engine with atmospheric lighting effects.








